The Savage Tides
A colony established by Lavinia Vanderboren’s parents on the small island of Temute, just south of the Isle of Dread mainland. Lavinia organised a second expedition to relieve the colony and provide more settlers, advertising the trip in Sasserine.
Still most of the new settlers will need to establish a home outside the palisade of Farshore, as it simply isn’t large enough to contain them.
Farshore (hamlet): Convetional; AL NG; Population 240; 1800gp limit (Farshore’s resources and lack of real competition grant the hamlet a higher gp limit than normal); Isolated; Assets 9,600gp;
Professor Aldwattle, Council Member (male human), The party has yet to really speak with Aldwattle
Vesserin Catherly, Chaplain and Council Member (male half-elf), The party has yet to really speak with Vesserin
Saint Nortlas, a true living saint, sent here by his god the Whirling Fury for reasons only known to him. He seems intent on spreading good will to those willing to accept it. Currently off adventure in the jungle of the Ilse of Dread with a few hand picked followers. Attempting to convert the more blood thirsty inhabitants.
| Map Key
1. Farshore Docks
5. South Gate
6. Farshore Cemetery
7. East Gate
8. Militia Barracks
9. Vanderboren Manor
10. Meravanchi Manor
11. The Clayworks
12. Sellis Woodworks and Smithy
13. Tehrik’s Tannery
14. The Last Coconut
15. Farshore Chapel
16. Hall of Records
17 The Infirmary
19. Professor Aldwattle’s Laboratory
20. Farshore Farms (small holdings)
Farshore is on the western coast of the isle of Temute, and the East gate gives access to the rest of the island. The road leading out of the East Gate of Farshore is most often used by hunters and farmers of the outlying regions. While Temute is far enough from the mainland that dangerous predators don’t overrun its wilds, the island is still far from safe.
Temute “The Forbidden Place”